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Quest 5.3 Beta 1

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Downloads: 281
Change Set: 55b6fca2539f
Released: Dec 3, 2012
Updated: Jan 2, 2013 by alexwarren
Dev status: Beta Help Icon


Application Quest 5.3 Beta Setup
application, 20198K, uploaded Dec 3, 2012 - 281 downloads

Release Notes

New features in Quest 5.3 include:
  • Grid-based map (sponsored by Phillip Zolla)
  • Changable POV (sponsored by Phillip Zolla)
  • Game log (sponsored by Phillip Zolla)
  • Customisable object link colour (sponsored by Phillip Zolla)
  • More room description options (by James Gregory)
  • More mathematical functions now available to expressions
  • Desktop Player uses the same UI as WebPlayer - this will make it much easier to implement customisation options
  • New sorting functions: ObjectListSort(list, attributes...) and ObjectListSortDescending(list, attributes...), StringListSort(list), StringListSortDescending(list) (sponsored by Phillip Zolla)
  • Scenery/Invisible exits (by Pertex)
  • Find/Replace enhancements to Code View (by Aleksandar Hummel)
  • Light and dark rooms, light sources (by Pertex)
  • HTML output now rendered using Chromium instead of the currently installed version of Internet Explorer
  • Support for Google Web Fonts
  • Cover art
  • Text effects

Minor tweaks:
  • Sortable attributes editor (sponsored by Phillip Zolla)
  • Named character types (by James Gregory)
  • Code view word wrap setting saved (by James Gregory)
  • Optional type parameter for "create" command (sponsored by Phillip Zolla)
  • New GetDouble, HasDouble, ToDouble, IsDouble functions (sponsored by Phillip Zolla)
  • Names for temporary timers and turnscripts (by Pertex)
  • Pane list aliases using HTML (sponsored by Phillip Zolla)
  • Source column in the Debugger (sponsored by Phillip Zolla)
  • Can now use ul, ol and li tags in output (sponsored by Phillip Zolla)
  • Editor automatically saves when you click Play
  • Image previews in the editor
  • Automatic display verbs
  • When using object hyperlinks, the command output now has the same hyperlink in it so the player doesn't have to scroll up again to do other things to the same object
  • Background sounds for gamebook pages (by Pertex)

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